2402 Loading Failure\n\nOrdnance not found in ordnance file
2403 Loading Failure\n\nOrdnance version is out-of-date
2404 Loading Failure\n\nOrdnance is missing parameters
2500 Loading Failure\n\nObjects file open failed
2501 Loading Failure\n\nObjects file corrupt
2502 Loading Failure\n\nObject not found in objects file
2503 Loading Failure\n\nObject version is out-of-date
2504 Loading Failure\n\nObject is missing parameters
2505 Loading Failure\n\nObject is missing models list
2506 Loading Failure\n\nObject is missing armor data
2600 Loading Failure\n\nPersona file open failed
2601 Loading Failure\n\nPersona file corrupt
2602 Loading Failure\n\nPersona version is out-of-date
2700 Loading Failure\n\nForces file open failed
2701 Loading Failure\n\nForces file corrupt
2702 Loading Failure\n\nForce entry not found in forces file
2703 Loading Failure\n\nForce entry version is out-of-date
2704 Loading Failure\n\nForce entry is missing parameters
3000 Loading of Needed Image Data Failed
3001 Loading of Needed Palette Data Failed
3002 Viewport Allocation Failed\n\nFailed to create needed rendering viewport
3003 Out Of Memory\n\nFailed to create view structures
3004 Loading of Needed Sound Data Failed
4000 Simulator Failure\n\nFailed to create ordnance object
4001 Simulator Failure\n\nUnknown ordnance type
4002 Simulator Failure\n\nFailed to create explosion object
10000 GENERAL
10001 F1 Assume TC Unbuttoned Position\nF2 Assume TC Buttoned Position\nF3 Assume Gunner's Position\nF4 Assume Driver's Position\nF5 Face all to TC (periscope/unbuttoned)\nF6 Face all to CITV\nF7 Face all to Gunner's Sight (Turret)\nF8 Face all to Driver's View (Hull)\nShift+F5 Face turret to TC (periscope/unbuttoned)\nShift+F6 Face turret to CITV\nShift+F8 Face turret to Driver's View (Hull)\nCtrl+F5 Face hull to TC (periscope/unbuttoned)\nCtrl+F6 Face hull to CITV\nCtrl+F8 Face hull to Gunner's Sight (Turret)\nF9 <or> M To Map View\nF10 External viewpoint\nF11 Home (Starting) Unit\nShift+1 Tank 1\nShift+2 Tank 2\nShift+3 Tank 3\nShift+4 Tank 4\nTAB Next Unit\nShift+TAB Previous Unit\n\nShift+<Arrow> Fast movement
10100 TANK COMMANDER
10101 Enter Designate Target to Gunner\nBackSpace CITV 3X vs. 10X toggle\nSpace-Left <or> < Periscope Left\nSpace-Right <or> > Periscope Right\n\nUp CITV Elevate\nDown CITV Depress\nLeft CITV Left\nRight CITV Right\n0 Recenter CITV (sets to elevation 0)\nR CITV Thermal mode toggle\nY CITV Polarity toggle\n\n1 <or> Z On-Screen MFD Map Zoom In\n2 <or> X On-Screen MFD Map Zoom Out\n3 On-Screen MFD Map\n4 On-Screen MFD Status\n5 On-Screen MFD Driver\n6 On-Screen MFD Gunner\n\nI ID Target in CITV\n* C CITV Scan\n* S CITV Scan Rate (Fast vs. Slow)\n* G Fire one smoke grenade salvo\n* - Not yet implemented
10200 TANK COMMANDER (UNBUTTONED)
10201 Enter Fire HMG\nSpace Close Hatch\nBackSpace Binocs (1X vs. 7X)\n\nLeft <or> < Rotate Left\nRight <or> > Rotate Right\nUp Move View Up\nDown Move View Down\n0 Recenter view (set elevation to 0)\n\n* G Fire one smoke grenade salvo\n* - Not yet implemented
10300 GUNNER
10301 Enter Fire\nSpace Laze\nBackSpace 3X vs. 10X toggle\n\nC, S, H, F, T Select COAX, Sabot, HEAT, STAFF, MPAT\n\nUp Barrel Elevate\nDown Barrel Depress\nLeft <or> < Turn Turret Left\nRight <or> > Turn Turret Right\n0 Recenter barrel (sets to elevation 0)\n\nR Thermal mode toggle\nY Polarity toggle\n\n* B Battlesight mode toggle\nL Laser Air/Ground mode toggle\n\nN Manual range mode toggle\nEnter Ends manual input, sends value to reticle\nEsc Ends manual input\nBkSp Clears current input\n1-9, 0 Input value\n\n* - Not yet implemented
10400 DRIVER
10401 Enter Brake\nSpace <or> 0 Throttle Off\n\n+ <or> Up Throttle Faster\n- <or> Down Throttle Slower\n\n1-9 Throttle Setting\nLeft <or> < Turn Left\nRight <or> > Turn Right\n\nI <or> R Image intensifier toggle\n\nE Engine On/Off\n\n* G Smoke generator on/off\n* - Not yet implemented
10500 MAP
10501 Enter <or> Esc Exit Map -- returns to last view\n\nUp Scroll Up\nDown Scroll Down\nLeft Scroll Left\nRight Scroll Right\n\n+ <or> Z Zoom In\n- <or> X Zoom Out\n\nH, F11 Home (Starting) Unit\nR Amber vs. Color Map Mode\n\nT Vehicle Tags On/Off\nW WayPoint Show/Edit\n\n* I Intelligence Overlay On/Off\n* C Call for Support\n* D Orders Display\n* - Not yet implemented
10600 EXTERNAL VIEW
10601 1 From Rear (Chase)\n2 From Front\n3 From Left\n4 From Right\n5 From High Rear\n6 From High Front\n7 From High Left\n8 From High Right\n\nUp Move viewpoint up\nDown Move viewpoint down\nLeft Move viewpoint left\nRight Move viewpoint right\nShift + <Arrow> Move viewpoint closer/further from the vehicle\n\n+ <or> Z Move viewpoint closer\n- <or> X Move viewpoint further
10700 MISCELLANEOUS
10701 Alt Displays Taskbar\nCtrl-X Quits\nCtrl-P Pauses the simulation\nCtrl-N Network chat (in Network mode)\nCtrl-J Recenters joystick\nCtrl-K Captures screen image to .BMP file\nCtrl-H Help\n\nA <or> Alt-A Ammunition menu\nO <or> Alt-O Orders menu\nP <or> Alt-P Platoon menu\nAlt-V Views menu\nAlt-U Units menu\nAlt-S System menu\n\nCtrl+Plus Time acceleration toggle (1x, 2x, 4x, 8x, 16x)\nCtrl+Minus Time acceleration off (1x)\n\nShift+<Arrow> Fast movement
11000 This is a simple example mission of the iM1A2 Abrams simulation. You begin in the Tank Commander's position of your M1A2 Abrams Main Battle Tank.\n\nPress Ctrl-H for a list of key controls for each game view.\n\nTo exit, press Ctrl-X or select Quit from the taskbar at the bottom of the screen.\n\nIf your joystick drifts, press Ctrl-J to recenter with the joystick in its resting position.
11100 This demonstration is based on an early version of the software which is still undergoing development. The final version will include many visual improvements and performance optimizations, as well as a realistic damage model and squad-level AI control for both friendly and enemy forces (see the ReadME.TXT for a more detailed list of scheduled enhancments).\n\nThe Interactive Magic WWW Site (www.imagicgames.com) will have updated demonstrations as they become available. Please feel free to post comments on the Interactive Magic WWW Message Board about Abrams.\n\niM1A2 Abrams is scheduled for release in October 1996.
11200 iM1A2 Abrams supports multiplayer modem and network play for up to eight players. Each player controls a single M1A2 Abrams tank, a pair of tanks, or an entire platoon in head-to-head or cooperative missions.
11300 The Dossier screen allows you to create and review player Persona records which consist of a Tank Commander and an associated platoon of Abrams tank crews. The crews gain experience during Single Mission, Campaign, and Multiplayer combat which is carried on to later missions.\n\nPerformance history is stored with the Persona for later review along with a summary for each completed campaign.\n\nThe Dossier screen also includes a Hall Of Fame.
11400 iM1A2 Abrams includes three campaigns ranging from the deserts of Iran, to the mountains of Bosnia, and the steppes of the Ukraine.\n\nYou can play as the company commander and choose each mission and the supporting elements or as a platoon commander and allow the computer to run the company while you focus on your tank platoon.\n\nThe outcome of each mission affects the overall war effort and controls the available missions and units for future battles.
11500 Single mission mode allows you to choose any of the terrain maps for any of the theaters and fight a battle against enemies of your choice or allow the computer to generate a random mission.\n\nAll of the mission types and support elements are available to choose from, making single mission mode a great way to practice your skills and gain experience with the various elements available.